Teenage
Mutant Ninja Turtles 2: Battle Nexus is more than just a step backward for
this series it's a step backward into a large chasm. When Konami released
Teenage Mutant Ninja Turtles last year for consoles and the PC, all we wanted
was a spirited beat 'em up in the vein of the classic Turtles arcade games.
While Konami managed to get the genre right, it unfortunately succeeded at
little else, turning in a rather prosaic effort that didn't have much going for
it beyond its cel shaded graphics.
While the story aspect of the last Teenage Mutant Ninja
Turtles 2 game wasn't a huge factor, it
was at least better than what Battle Nexus has to offer. The storyline of this
game is ripped largely out of the new Teenage Mutant Ninja Turtles cartoon
series' second season, and it consists of an overarching storyline that puts
the four heroic turtles--Leonardo, Donatello, Michelangelo, and Raphael--on a
quest to rescue their master, Splinter. At the beginning, you'll have a couple
of story paths available to you, as well as a couple of locked story paths.
Each story branches out into an episodic series of misadventures that you must
play through, and some of these missions even have multiple paths. What's weird
is that there's obviously a fairly linear plotline that the game follows, as
evidenced by the way the different animated cutscenes taken from the show play
out. So, even though you can choose from a couple of different missions, only
one of them actually starts in the proper place in the story.
Another
weird and annoying thing about Battle Nexus is its character management system.
Each time you start up the game, you'll be presented with a character select
screen for one to four players. If you're the only one playing, you'll still
have to select four characters from a pool including the turtles themselves and
side characters like Splinter and Casey Jones. You'll be able to have only one
character onscreen at a time, but you can switch between them on the fly. The
reason for this is simple at certain times during missions, specific
characters' abilities are needed to proceed. However, this is set up in the
cheapest way possible. For example, if you get to a door that has to be opened
via a control panel, you'll have to cycle through to get to Donatello, since
he's the smartest of the group, and logically is the one who can operate
electronics. Of course, all you actually have to do is press his weak attack
button in the vicinity of the control panel, and the door magically opens. For
everyone else, it's just as simple. One guy can move heavier blocks, another
can chop through certain objects, and that's about it. At times, you can
actually circumvent these ability specific objectives altogether. That's as
much character specific action as you're going to see in the game, which is
pretty underwhelming, to say the least.
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Pentium:
III
Processor: 800MHz
Ram: 128MB
Processor: 800MHz
Ram: 128MB
1:Click Here To Download & Extract To Winrar.
2:Install The Game & Enjoy.
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